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Title:      TEACHING MEDIA DESIGN BY USING SCRUM. A QUALITATIVE STUDY WITHIN A MEDIA INFORMATICS’ ELECTIVE COURSE
Author(s):      Ines Herrmann, Sander Münster, Vincent Tietz and Rainer Uhlemann
ISBN:      978-989-8533-68-5
Editors:      Demetrios G. Sampson, J. Michael Spector, Dirk Ifenthaler and Pedro Isaías
Year:      2017
Edition:      Single
Keywords:      Visual media design, Scrum, 3D visualizations, Higher Education, Media Informatics
Type:      Short Paper
First Page:      227
Last Page:      232
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Cross-disciplinary skills are today’s key skills for media informatics students to gain employment after graduation. However, such problem-based learning projects almost never take place due to organizational struggles. The authors suggest Scrum, a framework that is increasingly used in software engineering, as a solution for the challenges. Scrum has been implemented in a 3D media design project seminar at Dresden University of Technology during the cross-disciplinary project “SUFUvet” which took place in cooperation with University of Leipzig in 2016. The authors evaluated the use of Scrum qualitatively during the project and after. This paper explains methodology and results of the studies. Results shall be presented in four hypotheses within this paper.
   

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